Searched refs:GetFar (Results 1 – 9 of 9) sorted by relevance
571 *farClip = resource.GetFar(); in GetPerspective()637 *farClip = resource.GetFar(); in GetFrustum()704 *farClip = resource.GetFar(); in GetOrtho()752 *farClip = resource.GetFar(); in GetFrustum()790 *farClip = resource.GetFar(); in GetOrtho()849 Camera::GetFar() const in GetFar() function in nw::gfx::Camera856 return resource.GetFar(); in GetFar()
100 float far = this->m_Resource.GetFar(); in Update()
102 float far = m_Resource.GetFar(); in Update()
106 float far = m_Resource.GetFar(); in Update()
228 f32 far = resProjectionUpdater.GetFar(); in Update()
411 f32 far = camera->GetFar(); in ActivateTextureCoordinators()
675 f32 GetFar() const;
705 …f32 flevel = s_Demo->GetStereoLevel() * (resProjectionUpdater.GetFar() - resProjectionUpdater.GetN… in DemoScene()
642 float scale = (camera->GetFar() / 2.0f); in ClearBySkyModel()