| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_Viewport.h | 91 f32 width = static_cast<f32>(renderTarget->GetDescription().width); in Viewport() 92 f32 height = static_cast<f32>(renderTarget->GetDescription().height); in Viewport() 151 static_cast<f32>(renderTarget->GetDescription().width), in SetBound() 152 static_cast<f32>(renderTarget->GetDescription().height) ); in SetBound()
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| D | gfx_FrameBuffer.h | 70 const Description& GetDescription() const { return m_Description; } in GetDescription() function 71 Description& GetDescription() { return m_Description; } in GetDescription() function
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| D | gfx_OffScreenBuffer.h | 46 virtual const Description& GetDescription() const { return m_Description; } in GetDescription() function
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| D | gfx_OnScreenBuffer.h | 44 virtual const Description& GetDescription() const { return m_Description; } in GetDescription() function
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| D | gfx_Common.h | 113 int GetDescription() const in GetDescription() function
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| D | gfx_IRenderTarget.h | 240 virtual const Description& GetDescription() const = 0;
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| D | gfx_Material.h | 136 const ResShaderProgramDescription GetDescription() const { return m_ProgramDescription; } in GetDescription() function
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| /NW4C-1.2.23/sources/libraries/gfx/res/ |
| D | gfx_ResFragmentShader.cpp | 62 if ((referenceResult.GetDescription() & nw::gfx::RESOURCE_RESULT_NOT_FOUND_LUT) == 0) in Setup() 77 if ((referenceResult.GetDescription() & nw::gfx::RESOURCE_RESULT_NOT_FOUND_LUT) == 0) in Setup() 92 if ((referenceResult.GetDescription() & nw::gfx::RESOURCE_RESULT_NOT_FOUND_LUT) == 0) in Setup() 107 if ((referenceResult.GetDescription() & nw::gfx::RESOURCE_RESULT_NOT_FOUND_LUT) == 0) in Setup() 122 if ((referenceResult.GetDescription() & nw::gfx::RESOURCE_RESULT_NOT_FOUND_LUT) == 0) in Setup() 137 if ((referenceResult.GetDescription() & nw::gfx::RESOURCE_RESULT_NOT_FOUND_LUT) == 0) in Setup()
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| D | gfx_ResLight.cpp | 45 if ((distanceResult.GetDescription() & nw::gfx::RESOURCE_RESULT_NOT_FOUND_LUT) == 0) in Setup() 64 if ((angleResult.GetDescription() & nw::gfx::RESOURCE_RESULT_NOT_FOUND_LUT) == 0) in Setup()
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| D | gfx_ResFog.cpp | 39 if ((referenceResult.GetDescription() & nw::gfx::RESOURCE_RESULT_NOT_FOUND_LUT) == 0) in Setup()
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| D | gfx_ResMaterial.cpp | 47 …if (resShader.IsValid() && ((result.GetDescription() & nw::gfx::RESOURCE_RESULT_NOT_FOUND_SHADER) … in Setup() 63 if ((result.GetDescription() & nw::gfx::RESOURCE_RESULT_NOT_FOUND_LUT) == 0) in Setup() 169 if ((result.GetDescription() & RESOURCE_RESULT_NOT_FOUND_TEXTURE) == 0) in SetupTextures()
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| /NW4C-1.2.23/sources/libraries/dev/ |
| D | dev_Profile.cpp | 287 if (ut::CheckFlag(profileManager->GetDescription().mode, ProfileManager::I_CACHE_MISS)) in AutoProfile() 292 …if (ut::CheckFlag(this->m_ProfileManager->GetDescription().mode, ProfileManager::D_CACHE_READ_MISS… in AutoProfile() 297 …else if (ut::CheckFlag(this->m_ProfileManager->GetDescription().mode, ProfileManager::D_CACHE_WRIT… in AutoProfile() 305 …if (ut::CheckFlag(this->m_ProfileManager->GetDescription().mode, ProfileManager::D_CACHE_READ_MISS… in AutoProfile() 311 …if (ut::CheckFlag(this->m_ProfileManager->GetDescription().mode, ProfileManager::D_CACHE_WRITE_MIS… in AutoProfile() 339 if (ut::CheckFlag(this->m_ProfileManager->GetDescription().mode, ProfileManager::I_CACHE_MISS)) in ~AutoProfile() 345 …if (ut::CheckFlag(this->m_ProfileManager->GetDescription().mode, ProfileManager::D_CACHE_READ_MISS… in ~AutoProfile() 351 …else if (ut::CheckFlag(this->m_ProfileManager->GetDescription().mode, ProfileManager::D_CACHE_WRIT… in ~AutoProfile() 360 …if (ut::CheckFlag(this->m_ProfileManager->GetDescription().mode, ProfileManager::D_CACHE_READ_MISS… in ~AutoProfile() 367 …if (ut::CheckFlag(this->m_ProfileManager->GetDescription().mode, ProfileManager::D_CACHE_WRITE_MIS… in ~AutoProfile()
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| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_RenderContext.cpp | 155 this->m_RenderTarget->GetDescription().width, in SetRenderTarget() 156 this->m_RenderTarget->GetDescription().height); in SetRenderTarget() 160 GraphicsDevice::SetDepthFormat(this->m_RenderTarget->GetDescription().depthFormat); in SetRenderTarget() 174 width = static_cast<f32>(renderTarget->GetDescription().width); in SetRenderTarget() 175 height = static_cast<f32>(renderTarget->GetDescription().height); in SetRenderTarget() 459 ResShaderProgramDescription description = this->m_Material->GetDescription(); in ActivateShaderProgram()
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| D | gfx_FrameBuffer.cpp | 141 const FrameBufferObject::Description& description = this->GetDescription(); in ActivateBuffer() 253 const FrameBufferObject::Description& description = this->GetDescription(); in ClearBuffer()
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| D | gfx_SortingMaterialIdGenerator.cpp | 134 ResShaderProgramDescription resDescription = (*iter).material->GetDescription(); in Generate()
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| /NW4C-1.2.23/include/nw/demo/ |
| D | demo_DisplayBufferSwapper.h | 201 const Description& GetDescription() const { return m_Description; } in GetDescription() function
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| D | demo_Utility.h | 261 static_cast<f32>(renderTarget->GetDescription().height) / in SetCameraAspectRatio() 262 static_cast<f32>(renderTarget->GetDescription().width) in SetCameraAspectRatio()
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| /NW4C-1.2.23/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 284 if (result.GetDescription() & nw::gfx::RESOURCE_RESULT_NOT_FOUND_SHADER) in InitializeScenes() 290 if (result.GetDescription() & nw::gfx::RESOURCE_RESULT_NOT_FOUND_LUT) in InitializeScenes()
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| /NW4C-1.2.23/include/nw/dev/ |
| D | dev_Profile.h | 173 const ProfileManager::Description& GetDescription() const { return m_Description; } in GetDescription() function
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| /NW4C-1.2.23/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 378 static_cast<f32>(s_RenderTarget->GetDescription().height) / in BuildCameras() 379 static_cast<f32>(s_RenderTarget->GetDescription().width)); in BuildCameras()
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| /NW4C-1.2.23/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 419 static_cast<f32>(s_RenderTarget->GetDescription().height) / in BuildCameras() 420 static_cast<f32>(s_RenderTarget->GetDescription().width)); in BuildCameras()
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| /NW4C-1.2.23/demos/gfx/LowLayerAnimationDemo/sources/ |
| D | LowLayerAnimationDemo.cpp | 401 static_cast<f32>(s_RenderTarget->GetDescription().height) / in BuildCameras() 402 static_cast<f32>(s_RenderTarget->GetDescription().width)); in BuildCameras()
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| /NW4C-1.2.23/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 303 if (result.GetDescription() & nw::gfx::RESOURCE_RESULT_NOT_FOUND_LUT) in BuildResources()
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| /NW4C-1.2.23/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 321 if (result.GetDescription() & nw::gfx::RESOURCE_RESULT_NOT_FOUND_LUT) in BuildResources()
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