Searched refs:GetActiveSize (Results 1 – 1 of 1) sorted by relevance
463 NW_ASSERT(this->GetActiveSize() == 0); in ~ParticleEffect()522 int activeCount = this->GetActiveSize(); in ReleaseInstance()524 NW_ASSERT(this->GetActiveSize() == activeCount - 1); in ReleaseInstance()541 if (index < 0 || index >= this->GetActiveSize()) in GetActiveEffect()587 return this->GetFreeSize() + this->GetActiveSize(); in GetPoolSize()597 int GetActiveSize() const in GetActiveSize() function