Searched refs:GetActiveCamera (Results 1 – 9 of 9) sorted by relevance
397 NW_DEPRECATED_FUNCTION(Camera* GetActiveCamera()) in NW_DEPRECATED_FUNCTION() argument405 NW_DEPRECATED_FUNCTION(const Camera* GetActiveCamera() const) in NW_DEPRECATED_FUNCTION()
319 Camera* GetActiveCamera() in GetActiveCamera() function325 const Camera* GetActiveCamera() const in GetActiveCamera() function
364 const Camera* camera = ((cameraIndex < 0) ? renderContext->GetActiveCamera() : in ActivateTextureCoordinators()399 const Camera* camera = ((cameraIndex < 0) ? renderContext->GetActiveCamera() : in ActivateTextureCoordinators()461 const Camera* camera = renderContext->GetActiveCamera(); in ActivateTextureCoordinators()
595 const Camera* camera = this->GetActiveCamera(); in ActivateHemiSphereLight()635 Camera* camera = this->GetActiveCamera(); in ActivateFragmentLight()767 Camera* camera = this->GetActiveCamera(); in ActivateVertexLight()
305 Camera* camera = m_RenderContext->GetActiveCamera(); in RenderParticleShape()
230 s_ActiveCamera = s_RenderSystem->GetRenderContext()->GetActiveCamera(); in ChangeCamera()760 s_RenderSystem->ClearBySkyModel(renderContext->GetActiveCamera()); in DemoScene()
403 nw::gfx::Camera* camera = this->GetRenderContext()->GetActiveCamera(); in SubmitView()545 this->ClearBySkyModel(renderContext->GetActiveCamera()); in RenderStereoScene()
88 nw::gfx::Camera* shadowCamera = renderContext->GetActiveCamera(); in Invoke()171 m_RenderSystem->ClearBySkyModel(renderContext->GetActiveCamera()); in Invoke()