| /NW4C-1.2.23/demos/gfx/ParticleCtrlEmissionDemo/sources/ |
| D | ParticleCtrlEmissionDemo.cpp | 41 const wchar_t* FONT_SHADER_FILE_NAME = NW_DEMO_FILE_PATH(L"nwfont_RectDrawerShader.shbin"); variable 105 …bool result = s_GraphicsDrawing.InitializeFont(&s_DeviceAllocator, FONT_SHADER_FILE_NAME, FONT_FIL… in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ParticleRecycleDemo/sources/ |
| D | ParticleRecycleDemo.cpp | 39 const wchar_t* FONT_SHADER_FILE_NAME = NW_DEMO_FILE_PATH(L"nwfont_RectDrawerShader.shbin"); variable 103 …bool result = s_GraphicsDrawing.InitializeFont(&s_DeviceAllocator, FONT_SHADER_FILE_NAME, FONT_FIL… in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 38 const wchar_t* FONT_SHADER_FILE_NAME = NW_DEMO_FILE_PATH(L"nwfont_RectDrawerShader.shbin"); variable 105 …bool result = s_GraphicsDrawing.InitializeFont(&s_DeviceAllocator, FONT_SHADER_FILE_NAME, FONT_FIL… in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ParticleChokeDemo/sources/ |
| D | ParticleChokeDemo.cpp | 42 const wchar_t* FONT_SHADER_FILE_NAME = NW_DEMO_FILE_PATH(L"nwfont_RectDrawerShader.shbin"); variable 112 …bool result = s_GraphicsDrawing.InitializeFont(&s_DeviceAllocator, FONT_SHADER_FILE_NAME, FONT_FIL… in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ParticleScaleDemo/sources/ |
| D | ParticleScaleDemo.cpp | 39 const wchar_t* FONT_SHADER_FILE_NAME = NW_DEMO_FILE_PATH(L"nwfont_RectDrawerShader.shbin"); variable 103 …bool result = s_GraphicsDrawing.InitializeFont(&s_DeviceAllocator, FONT_SHADER_FILE_NAME, FONT_FIL… in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ParticleApplicationDemo/sources/ |
| D | ParticleApplicationDemo.cpp | 41 const wchar_t* FONT_SHADER_FILE_NAME = NW_DEMO_FILE_PATH(L"nwfont_RectDrawerShader.shbin"); variable 105 …bool result = s_GraphicsDrawing.InitializeFont(&s_DeviceAllocator, FONT_SHADER_FILE_NAME, FONT_FIL… in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ParticleMultiEmitterDemo/sources/ |
| D | ParticleMultiEmitterDemo.cpp | 42 const wchar_t* FONT_SHADER_FILE_NAME = NW_DEMO_FILE_PATH(L"nwfont_RectDrawerShader.shbin"); variable 119 …bool result = s_GraphicsDrawing.InitializeFont(&s_DeviceAllocator, FONT_SHADER_FILE_NAME, FONT_FIL… in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 39 const wchar_t* FONT_SHADER_FILE_NAME = NW_DEMO_FILE_PATH(L"nwfont_RectDrawerShader.shbin"); variable 119 …bool result = s_GraphicsDrawing.InitializeFont(&s_DeviceAllocator, FONT_SHADER_FILE_NAME, FONT_FIL… in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 40 const wchar_t* FONT_SHADER_FILE_NAME = NW_DEMO_FILE_PATH(L"nwfont_RectDrawerShader.shbin"); variable 125 …bool result = s_GraphicsDrawing.InitializeFont(&s_DeviceAllocator, FONT_SHADER_FILE_NAME, FONT_FIL… in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ParticleMultiModelDemo/sources/ |
| D | ParticleMultiModelDemo.cpp | 43 const wchar_t* FONT_SHADER_FILE_NAME = NW_DEMO_FILE_PATH(L"nwfont_RectDrawerShader.shbin"); variable 120 …bool result = s_GraphicsDrawing.InitializeFont(&s_DeviceAllocator, FONT_SHADER_FILE_NAME, FONT_FIL… in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 40 const wchar_t* FONT_SHADER_FILE_NAME = NW_DEMO_FILE_PATH(L"nwfont_RectDrawerShader.shbin"); variable 121 …bool result = s_GraphicsDrawing.InitializeFont(&s_DeviceAllocator, FONT_SHADER_FILE_NAME, FONT_FIL… in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 40 const wchar_t* FONT_SHADER_FILE_NAME = NW_DEMO_FILE_PATH(L"nwfont_RectDrawerShader.shbin"); variable 126 …bool result = s_GraphicsDrawing.InitializeFont(&s_DeviceAllocator, FONT_SHADER_FILE_NAME, FONT_FIL… in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 39 const wchar_t* FONT_SHADER_FILE_NAME = NW_DEMO_FILE_PATH(L"nwfont_RectDrawerShader.shbin"); variable 120 …bool result = s_GraphicsDrawing.InitializeFont(&s_DeviceAllocator, FONT_SHADER_FILE_NAME, FONT_FIL… in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 84 const wchar_t* FONT_SHADER_FILE_NAME = NW_DEMO_FILE_PATH(L"nwfont_RectDrawerShader.shbin"); variable 155 …bool result = s_GraphicsDrawing.InitializeFont(&s_DeviceAllocator, FONT_SHADER_FILE_NAME, FONT_FIL… in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 38 const wchar_t* FONT_SHADER_FILE_NAME = NW_DEMO_FILE_PATH(L"nwfont_RectDrawerShader.shbin"); variable 102 …bool result = s_GraphicsDrawing.InitializeFont(&s_DeviceAllocator, FONT_SHADER_FILE_NAME, FONT_FIL… in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 53 const wchar_t* FONT_SHADER_FILE_NAME = NW_DEMO_FILE_PATH(L"nwfont_RectDrawerShader.shbin"); variable 131 …bool result = s_GraphicsDrawing.InitializeFont(&s_DeviceAllocator, FONT_SHADER_FILE_NAME, FONT_FIL… in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 40 const wchar_t* FONT_SHADER_FILE_NAME = NW_DEMO_FILE_PATH(L"nwfont_RectDrawerShader.shbin"); variable 149 …bool result = s_GraphicsDrawing.InitializeFont(&s_DeviceAllocator, FONT_SHADER_FILE_NAME, FONT_FIL… in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 40 const wchar_t* FONT_SHADER_FILE_NAME = NW_DEMO_FILE_PATH(L"nwfont_RectDrawerShader.shbin"); variable 134 …bool result = s_GraphicsDrawing.InitializeFont(&s_DeviceAllocator, FONT_SHADER_FILE_NAME, FONT_FIL… in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 119 const wchar_t* FONT_SHADER_FILE_NAME = NW_DEMO_FILE_PATH(L"nwfont_RectDrawerShader.shbin"); variable 209 …bool result = s_GraphicsDrawing.InitializeFont(&s_DeviceAllocator, FONT_SHADER_FILE_NAME, FONT_FIL… in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 40 const wchar_t* FONT_SHADER_FILE_NAME = NW_DEMO_FILE_PATH(L"nwfont_RectDrawerShader.shbin"); variable 167 …bool result = s_GraphicsDrawing.InitializeFont(&s_DeviceAllocator, FONT_SHADER_FILE_NAME, FONT_FIL… in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 41 const wchar_t* FONT_SHADER_FILE_NAME = NW_DEMO_FILE_PATH(L"nwfont_RectDrawerShader.shbin"); variable 265 …bool result = s_GraphicsDrawing.InitializeFont(&s_DeviceAllocator, FONT_SHADER_FILE_NAME, FONT_FIL… in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 281 const wchar_t* FONT_SHADER_FILE_NAME = NW_DEMO_FILE_PATH(L"nwfont_RectDrawerShader.shbin"); variable 368 …bool result = s_GraphicsDrawing.InitializeFont(&s_DeviceAllocator, FONT_SHADER_FILE_NAME, FONT_FIL… in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 283 const wchar_t* FONT_SHADER_FILE_NAME = NW_DEMO_FILE_PATH(L"nwfont_RectDrawerShader.shbin"); variable 370 …bool result = s_GraphicsDrawing.InitializeFont(&s_DeviceAllocator, FONT_SHADER_FILE_NAME, FONT_FIL… in InitializeGraphics()
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