Searched refs:FLAG_VALID_COMPONENT1 (Results 1 – 2 of 2) sorted by relevance
45 FLAG_VALID_COMPONENT1 = 0x1 << FLAG_VALID_COMPONENT1_SHIFT, enumerator144 VALID_Y = AnimResult::FLAG_VALID_COMPONENT1,152 VALID_G = AnimResult::FLAG_VALID_COMPONENT1,
77 dstFlags |= AnimResult::FLAG_VALID_COMPONENT1; in EvaluateResult()120 dstFlags |= AnimResult::FLAG_VALID_COMPONENT1; in EvaluateResult()172 dstFlags |= AnimResult::FLAG_VALID_COMPONENT1; in EvaluateResult()