Searched refs:FLAG_TRANSLATE_NOT_EXIST (Results 1 – 2 of 2) sorted by relevance
455 const u32 FLAG_TRANSLATE_NOT_EXIST = in EvaluateMemberAnim() local456 anim::ResTransformAnimData::FLAG_TRANSLATE_NOT_EXIST; in EvaluateMemberAnim()569 if ((flags & FLAG_TRANSLATE_NOT_EXIST) != FLAG_TRANSLATE_NOT_EXIST) in EvaluateMemberAnim()610 if (!(flags & anim::ResBakedTransformAnimData::FLAG_TRANSLATE_NOT_EXIST)) in EvaluateMemberBakedAnim()645 if (flags & anim::ResBakedTransformAnimData::FLAG_TRANSLATE_NOT_EXIST) in EvaluateMemberBakedAnim()755 ResTransformAnimData::FLAG_TRANSLATE_NOT_EXIST; in ResetNoAnimMember()761 ResBakedTransformAnimData::FLAG_TRANSLATE_NOT_EXIST; in ResetNoAnimMember()
343 …FLAG_TRANSLATE_NOT_EXIST = (FLAG_TRANSLATE_X_NOT_EXIST | FLAG_TRANSLATE_Y_NOT_EXIST | FLAG_TRAN… enumerator422 FLAG_TRANSLATE_NOT_EXIST = 0x1 << FLAG_TRANSLATE_NOT_EXIST_SHIFT, enumerator1023 …mAnimData::FLAG_CONSTANT_TRANSLATE | ResBakedTransformAnimData::FLAG_TRANSLATE_NOT_EXIST ) // GetT…