Searched refs:FLAG_ROTATE_Z_NOT_EXIST (Results 1 – 3 of 3) sorted by relevance
335 FLAG_ROTATE_Z_NOT_EXIST = 0x1 << FLAG_ROTATE_Z_NOT_EXIST_SHIFT, enumerator342 …TE_NOT_EXIST = (FLAG_ROTATE_X_NOT_EXIST | FLAG_ROTATE_Y_NOT_EXIST | FLAG_ROTATE_Z_NOT_EXIST),980 …ransformAnimData::FLAG_CONSTANT_ROTATE_Z | ResTransformAnimData::FLAG_ROTATE_Z_NOT_EXIST ) // GetR…
306 transform.rotate.z = (flags & ResTransformAnimData::FLAG_ROTATE_Z_NOT_EXIST) ? in EvaluateResult()
490 transform.rotate.z = (flags & anim::ResTransformAnimData::FLAG_ROTATE_Z_NOT_EXIST) ? in EvaluateMemberAnim()537 const f32 rotZ = (flags & anim::ResTransformAnimData::FLAG_ROTATE_Z_NOT_EXIST) ? in EvaluateMemberAnim()