Searched refs:FLAG_IS_TRANSLATE_ZERO (Results 1 – 5 of 5) sorted by relevance
38 if ( ut::CheckFlag(bone.GetFlags(), ResBoneData::FLAG_IS_TRANSLATE_ZERO) ) in Setup()40 this->EnableFlags(CalculatedTransform::FLAG_IS_TRANSLATE_ZERO); in Setup()105 this->EnableFlags(FLAG_IS_TRANSLATE_ZERO); in UpdateTranslateFlags()109 this->DisableFlags(FLAG_IS_TRANSLATE_ZERO); in UpdateTranslateFlags()119 if (this->IsEnabledFlags(FLAG_IS_ROTATE_ZERO | FLAG_IS_TRANSLATE_ZERO)) in UpdateCompositeFlags()
571 result->DisableFlags(CalculatedTransform::FLAG_IS_TRANSLATE_ZERO); in EvaluateMemberAnim()613 gfx::CalculatedTransform::FLAG_IS_TRANSLATE_ZERO); in EvaluateMemberBakedAnim()651 frameFlags |= gfx::CalculatedTransform::FLAG_IS_TRANSLATE_ZERO; in EvaluateMemberBakedAnim()
92 FLAG_IS_TRANSLATE_ZERO = 0x1 << FLAG_IS_TRANSLATE_ZERO_SHIFT, enumerator116 FLAG_IS_TRANSLATE_ZERO | in Identity()518 FLAG_IS_TRANSLATE_ZERO | in ResetTransformFlags()
35 FLAG_IS_TRANSLATE_ZERO = 0x1 << 1, enumerator
344 gfx::CalculatedTransform::FLAG_IS_TRANSLATE_ZERO | in ApplyBakedFlags()359 … gfx::CalculatedTransform::FLAG_IS_ROTATE_ZERO | gfx::CalculatedTransform::FLAG_IS_TRANSLATE_ZERO)) in ApplyBakedFlags()