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Searched refs:FLAG_IS_IDENTITY (Results 1 – 6 of 6) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_CalculatedTransform.cpp34 if ( ut::CheckFlag(bone.GetFlags(), ResBoneData::FLAG_IS_IDENTITY) ) in Setup()
36 this->EnableFlags(CalculatedTransform::FLAG_IS_IDENTITY); in Setup()
117 this->DisableFlags(FLAG_IS_ROTATE_TRANSLATE_ZERO | FLAG_IS_IDENTITY); in UpdateCompositeFlags()
125 this->EnableFlags(FLAG_IS_IDENTITY); in UpdateCompositeFlags()
Dgfx_WorldMatrixUpdater.cpp75 CalculatedTransform::FLAG_IS_IDENTITY | CalculatedTransform::FLAG_IS_ROTATE_TRANSLATE_ZERO)) in CalculateWorldXsi()
148 …if (localTransform.IsEnabledFlagsOr(CalculatedTransform::FLAG_IS_IDENTITY | CalculatedTransform::F… in CalculateWorldMayaSsc()
223 …if (localTransform.IsEnabledFlagsOr(CalculatedTransform::FLAG_IS_IDENTITY | CalculatedTransform::F… in CalculateWorldBasic()
Dgfx_BillboardUpdater.cpp178 if (transform.IsEnabledFlags(CalculatedTransform::FLAG_IS_IDENTITY)) in CalculateLocalMatrix()
256 if ( transform.IsEnabledFlags(CalculatedTransform::FLAG_IS_IDENTITY) ) in CalculateScreenLocalMatrix()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_CalculatedTransform.h86 FLAG_IS_IDENTITY = 0x1 << FLAG_IS_IDENTITY_SHIFT, enumerator
113 FLAG_IS_IDENTITY | in Identity()
515 (~(FLAG_IS_IDENTITY | in ResetTransformFlags()
/NW4C-1.2.23/sources/libraries/anim/res/
Danim_ResAnim.cpp341 gfx::CalculatedTransform::FLAG_IS_IDENTITY | in ApplyBakedFlags()
350 gfx::CalculatedTransform::FLAG_IS_IDENTITY | in ApplyBakedFlags()
367 f |= gfx::CalculatedTransform::FLAG_IS_IDENTITY; in ApplyBakedFlags()
/NW4C-1.2.23/include/nw/gfx/res/
Dgfx_ResSkeleton.h34 FLAG_IS_IDENTITY = 0x1 << 0, enumerator