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Searched refs:FLAG_HAS_BONE_WEIGHT_W (Results 1 – 3 of 3) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/res/
Dgfx_ResMesh.cpp74 mesh.ref().m_Flags &= ~(ResMesh::FLAG_HAS_VERTEX_ALPHA | ResMesh::FLAG_HAS_BONE_WEIGHT_W); in ResSeparateDataShape_SetupVertexIrScale()
130 mesh.ref().m_Flags |= ResMesh::FLAG_HAS_BONE_WEIGHT_W; in ResSeparateDataShape_SetupVertexIrScale()
/NW4C-1.2.23/include/nw/gfx/res/
Dgfx_ResMesh.h60 FLAG_HAS_BONE_WEIGHT_W = 0x1 << 1, enumerator
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_RenderContext.cpp449 … const bool hasBoneWeightW = (mesh.ref().m_Flags & ResMesh::FLAG_HAS_BONE_WEIGHT_W) ? true : false; in ActivateVertexAttribute()