Searched refs:FLAG_CONVERTED (Results 1 – 2 of 2) sorted by relevance
628 const bool convertedBak = result->IsEnabledFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult()629 result->EnableFlags(anim::AnimResult::FLAG_CONVERTED, true); in GetResult()649 workResult.EnableFlags(anim::AnimResult::FLAG_CONVERTED, convertedBak); in GetResult()669 result->DisableFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult()714 const bool convertedBak = result->IsEnabledFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult()715 result->EnableFlags(anim::AnimResult::FLAG_CONVERTED, true); in GetResult()730 workResult.EnableFlags(anim::AnimResult::FLAG_CONVERTED, convertedBak); in GetResult()762 result->DisableFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult()808 const bool convertedBak = result->IsEnabledFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult()809 result->EnableFlags(anim::AnimResult::FLAG_CONVERTED, true); in GetResult()[all …]
54 FLAG_CONVERTED = 0x1 << FLAG_CONVERTED_SHIFT enumerator157 CONVERTED = AnimResult::FLAG_CONVERTED