Searched refs:FLAG_BUFFER_FRAGMENT_LIGHTING (Results 1 – 3 of 3) sorted by relevance
99 FLAG_BUFFER_FRAGMENT_LIGHTING = 0x1 << FLAG_BUFFER_FRAGMENT_LIGHTING_SHIFT, enumerator115 FLAG_BUFFER_FRAGMENT_LIGHTING |129 FLAG_BUFFER_FRAGMENT_LIGHTING |
623 if (ut::CheckFlag(hashMask, Model::FLAG_BUFFER_FRAGMENT_LIGHTING)) in ResetMaterialHash()
104 GetAvailableResMaterial(material, Model::FLAG_BUFFER_FRAGMENT_LIGHTING); in Create()