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123

/NW4C-1.2.23/include/nw/gfx/
Dgfx_Skeleton.h116 TransformArray::iterator GetEndTransform() { return m_Transforms.End(); } in GetEndTransform()
121 return TransformRange(m_Transforms.Begin(), m_Transforms.End()); in GetAllTransforms()
127 return ConstTransformRange(m_Transforms.Begin(), m_Transforms.End()); in GetAllTransforms()
189 MatrixArray::iterator GetEndMatrix() { return m_Matrices.End(); } in GetEndMatrix()
194 return MatrixRange(m_Matrices.Begin(), m_Matrices.End()); in GetAllMatrices()
200 return ConstMatrixRange(m_Matrices.Begin(), m_Matrices.End()); in GetAllMatrices()
Dgfx_SceneTraverser.h61 void End();
Dgfx_SceneInitializer.h82 void End();
Dgfx_DisplayList.h148 u32 End() in End() function
Dgfx_RenderQueue.h653 iterator End() in End() function
659 const_iterator End() const in End() function
/NW4C-1.2.23/include/nw/dev/
Ddev_CallbackChain.h54 void End();
99 void End(){}
/NW4C-1.2.23/demos/Nw4cDemo/include/
DSmPerf.h81 virtual void End(){} in End() function
189 virtual void End();
208 virtual void End();
DSmPrimitive.h156 void End();
/NW4C-1.2.23/demos/Nw4cDemo/sources/
DSmSceneCtrl.cpp149 m_SceneTraverser->End(); in InitializeScene()
161 this->m_SceneTraverser->End(); in TraverseScene()
205 std::sort( m_RenderQueue->Begin(), m_RenderQueue->End(), nw::gfx::RenderElementCompare()); in SubmitView()
217 m_RenderQueue->End(), in Render()
DSmPerf.cpp59 SmCpuPerf::End() in End() function in __anon8b6807030111::SmCpuPerf
133 SmGpuPerf::End() in End() function in __anon8b6807030111::SmGpuPerf
290 m_PerfBar.End(); in Render()
DSmTouchPanelCamera.cpp141 prim.End(); in Render()
152 prim.End(); in Render()
Dmain.cpp433 s_CpuPerf->End(); \
439 s_GpuPerf->End(); \
DSmPrimitive.cpp412 void Sm2DDynamicPrimPC::End() in End() function in __anonb35a486f0111::Sm2DDynamicPrimPC
/NW4C-1.2.23/sources/libraries/gfx/res/
Dgfx_ResMesh.cpp177 subBuilder.End(); in Setup()
182 subBuilder.End(); in Setup()
185 builder.End(); in Setup()
Dgfx_ResShader.cpp163 builder.End(); in ResBinaryShader_Setup()
332 builder.End(); in Setup()
/NW4C-1.2.23/sources/libraries/demo/
Ddemo_GraphicsSystem.cpp445 this->m_RenderQueue->End(), in SubmitView()
453 this->m_RenderQueue->End(), in SubmitView()
496 this->m_RenderQueue->End(), in RenderScene()
499 builder.End(); in RenderScene()
506 this->m_RenderQueue->End(), in RenderScene()
559 this->m_RenderQueue->End(), in RenderStereoScene()
562 builder.End(); in RenderStereoScene()
569 this->m_RenderQueue->End(), in RenderStereoScene()
1083 this->m_SceneInitializer->End(); in InitializeScene()
1094 this->m_SceneTraverser->End(); in TraverseScene()
/NW4C-1.2.23/include/nw/ut/
Dut_Children.h191 iterator End() { return this->end(); } in End() function
192 const_iterator End() const { return this->end(); } in End() function
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_SceneInitializer.cpp96 void SceneInitializer::End() in End() function in nw::gfx::SceneInitializer
Dgfx_SceneTraverser.cpp68 void SceneTraverser::End() in End() function in nw::gfx::SceneTraverser
/NW4C-1.2.23/sources/libraries/dev/
Ddev_CallbackChain.cpp120 void CallbackChain::End() in End() function in nw::dev::CallbackChain
/NW4C-1.2.23/include/nw/gfx/res/
Dgfx_ResParticleUpdater.h552 NW_RES_FIELD_PRIMITIVE_DECL( f32, End )
577 NW_RES_FIELD_PRIMITIVE_DECL( s32, End )
/NW4C-1.2.23/demos/gfx/ParticleMultiModelDemo/sources/
DParticleMultiModelDemo.cpp304 sceneNodeArray.End(), in BuildResources()
326 sceneNodeArray.End(), in BuildResources()
/NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp725 sceneNodeArray.End(), in BuildResources()
946 renderQueue->End(), in SubmitView()
996 renderQueue->End(), in RenderScene()
/NW4C-1.2.23/tools/Viewer/
DViewer.ini168 # End of file
/NW4C-1.2.23/sources/libraries/snd/platform/
Dsnd_HardwareManagerDSP.cppi41 void End()

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