Searched refs:EnableFlag (Results 1 – 9 of 9) sorted by relevance
| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_TransformNode.h | 345 results = ut::EnableFlag(results, SceneNode::FLAG_IS_DIRTY); in InheritTraversalResults() 353 results = ut::EnableFlag(results, SceneNode::FLAG_IS_DIRTY); in InheritTraversalResults()
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| D | gfx_SceneNode.h | 418 this->m_TraversalResults = ut::EnableFlag(this->m_TraversalResults, results); in EnableTraversalResults() 673 results = ut::EnableFlag(results, SceneNode::FLAG_IS_VISIBLE); in InheritTraversalResults()
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| D | gfx_ParticleSet.h | 101 m_Flags = ut::EnableFlag(m_Flags, flags); in EnableFlags()
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| D | gfx_CalculatedTransform.h | 490 void EnableFlags(bit32 flags) { m_Flags = ut::EnableFlag(m_Flags, flags); } in EnableFlags()
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| D | gfx_RenderQueue.h | 462 back->GetMesh().SetFlags(ut::EnableFlag<u32, u32>( in EnqueueElement()
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| /NW4C-1.2.23/sources/libraries/gfx/res/ |
| D | gfx_ResShape.cpp | 144 this->SetFlags(ut::EnableFlag(this->GetFlags(), ResShape::FLAG_HAS_BEEN_SETUP)); in Setup() 150 this->SetFlags(ut::EnableFlag(this->GetFlags(), ResShape::FLAG_HAS_BEEN_SETUP)); in Setup()
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| /NW4C-1.2.23/include/nw/ut/ |
| D | ut_Flag.h | 75 EnableFlag(const TFlags& flags, const TValue& value) in EnableFlag() function
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| /NW4C-1.2.23/include/nw/anim/ |
| D | anim_AnimBlend.h | 87 void EnableFlags(bit32 flags) { m_Flags = ut::EnableFlag(m_Flags, flags); } in EnableFlags()
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| /NW4C-1.2.23/include/nw/gfx/res/ |
| D | gfx_ResGraphicsFile.h | 912 …resMaterial.SetFlags(ut::EnableFlag(resMaterial.GetFlags(), nw::gfx::ResMaterialData::FLAG_PARTICL… in operator()
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