| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_SceneBuilder.h | 135 SceneObject* CreateObject(os::IAllocator* allocator, os::IAllocator* deviceAllocator);
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| /NW4C-1.2.23/sources/libraries/demo/ |
| D | demo_Particle.cpp | 226 .CreateObject(this->m_MainAllocator, this->m_DeviceAllocator); in Allocate() 240 .CreateObject(this->m_MainAllocator, this->m_DeviceAllocator); in Allocate()
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| D | demo_Utility.cpp | 407 .CreateObject(deviceAllocator, deviceAllocator); in CreateSceneNode()
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| /NW4C-1.2.23/demos/Nw4cDemo/sources/ |
| D | GfxCtrl.cpp | 475 .CreateObject(m_Allocator, m_DeviceAllocator); in CreateSceneEnvironment() 556 .CreateObject(m_Allocator, m_DeviceAllocator); in CreateSceneEnvironment() 593 .CreateObject(m_Allocator, m_DeviceAllocator); in CreateCamera()
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| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_SceneBuilder.cpp | 42 SceneBuilder::CreateObject( in CreateObject() function in nw::gfx::SceneBuilder
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| /NW4C-1.2.23/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 252 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/ParticleMultiEmitterDemo/sources/ |
| D | ParticleMultiEmitterDemo.cpp | 322 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 315 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 388 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/ParticleMultiModelDemo/sources/ |
| D | ParticleMultiModelDemo.cpp | 338 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 433 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 414 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 291 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 377 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in InitializeScenes()
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| /NW4C-1.2.23/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 459 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 383 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 308 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in CreateSceneNode()
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| /NW4C-1.2.23/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 589 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 322 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in CreateSceneNode()
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| /NW4C-1.2.23/demos/gfx/LowLayerAnimationDemo/sources/ |
| D | LowLayerAnimationDemo.cpp | 330 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in CreateSceneNode()
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| /NW4C-1.2.23/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 412 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 394 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 575 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 736 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 799 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
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