| /NW4C-1.2.23/sources/libraries/snd/ |
| D | snd_SoundHeap.cpp | 92 Clear(); in Destroy() 147 void SoundHeap::Clear() in Clear() function in nw::snd::SoundHeap 154 m_FrameHeap.Clear(); in Clear()
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| D | snd_PlayerHeap.cpp | 92 Clear(); in Destroy() 126 void PlayerHeap::Clear() in Clear() function in nw::snd::internal::PlayerHeap
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| D | snd_FrameHeap.cpp | 160 void FrameHeap::Clear() in Clear() function in nw::snd::internal::FrameHeap 248 Clear(); in LoadState()
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| D | snd_SoundPlayer.cpp | 478 playerHeap.Clear(); in detail_AllocPlayerHeap()
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| D | snd_HardwareManager.cpp | 248 list.Clear(); in FinalizeEffect()
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| /NW4C-1.2.23/include/nw/dev/ |
| D | dev_ParticleProfile.h | 63 static void Clear() in Clear() function 157 #define NW_CLEAR_PARTICLE_PROFILE() nw::dev::ParticleProfileCenter::Clear()
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| /NW4C-1.2.23/include/nw/snd/ |
| D | snd_SoundInstanceManager.h | 104 m_FreeList.Clear(); in Destroy() 105 m_PriorityList.Clear(); in Destroy()
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| D | snd_PlayerHeap.h | 57 void Clear();
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| D | snd_SoundHeap.h | 180 void Clear();
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| D | snd_FrameHeap.h | 108 void Clear();
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| /NW4C-1.2.23/include/nw/ut/ |
| D | ut_CmdCache.h | 46 void Clear() { m_CmdBufferSize = 0; } in Clear() function
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| D | ut_Children.h | 194 void Clear() { this->clear(); } in Clear() function
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| /NW4C-1.2.23/sources/libraries/ut/ |
| D | ut_CmdCache.cpp | 430 Clear(); in Init()
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| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_SceneTraverser.cpp | 64 this->m_SceneContext->Clear(); in Begin()
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| D | gfx_ParticleCollection.cpp | 817 node->Clear(); in Create() 886 ParticleCollection::Clear() in Clear() function in nw::gfx::ParticleCollection
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| /NW4C-1.2.23/tools/DccPlugin/3dsMax/x86/2009/Scripts/Startup/ |
| D | NW4C_node.ms.inc | 62 lv_mtl.Items.Clear() 217 lv_mtl.Items.Clear() 388 lv_mtl.Items.Clear()
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| D | NW4C_mtl.ms.inc | 128 lv_mtl.Items.Clear() 496 lv_mtl.Items.Clear()
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| /NW4C-1.2.23/tools/DccPlugin/3dsMax/x86/2010/Scripts/Startup/ |
| D | NW4C_node.ms.inc | 62 lv_mtl.Items.Clear() 217 lv_mtl.Items.Clear() 388 lv_mtl.Items.Clear()
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| D | NW4C_mtl.ms.inc | 128 lv_mtl.Items.Clear() 496 lv_mtl.Items.Clear()
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| /NW4C-1.2.23/tools/DccPlugin/3dsMax/x64/2009/Scripts/Startup/ |
| D | NW4C_node.ms.inc | 62 lv_mtl.Items.Clear() 217 lv_mtl.Items.Clear() 388 lv_mtl.Items.Clear()
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| /NW4C-1.2.23/tools/DccPlugin/3dsMax/x64/2010/Scripts/Startup/ |
| D | NW4C_node.ms.inc | 62 lv_mtl.Items.Clear() 217 lv_mtl.Items.Clear() 388 lv_mtl.Items.Clear()
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| D | NW4C_mtl.ms.inc | 128 lv_mtl.Items.Clear() 496 lv_mtl.Items.Clear()
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| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_ParticleCollection.h | 311 void Clear();
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| D | gfx_SceneContext.h | 250 void Clear() in Clear() function
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| /NW4C-1.2.23/sources/libraries/lyt/ |
| D | lyt_ArcResourceAccessor.cpp | 399 m_ArcList.Clear(); in DetachAll()
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