Home
last modified time | relevance | path

Searched refs:Cleanup (Results 1 – 25 of 32) sorted by relevance

12

/NW4C-1.2.23/sources/libraries/gfx/res/
Dgfx_ResVertex.cpp122 ResVertexAttribute::Cleanup() in Cleanup() function in nw::gfx::res::ResVertexAttribute
128 ResStaticCast<ResVertexParamAttribute>( *this ).Cleanup(); in Cleanup()
132 ResStaticCast<ResInterleavedVertexStream>(*this).Cleanup(); in Cleanup()
136 ResStaticCast<ResVertexStream>(*this).Cleanup(); in Cleanup()
148 ResVertexParamAttribute::Cleanup() in Cleanup() function in nw::gfx::res::ResVertexParamAttribute
188 ResVertexStream::Cleanup() in Cleanup() function in nw::gfx::res::ResVertexStream
236 ResInterleavedVertexStream::Cleanup() in Cleanup() function in nw::gfx::res::ResInterleavedVertexStream
Dgfx_ResModel.cpp76 ResModel::Cleanup() in Cleanup() function in nw::gfx::res::ResModel
83 this->GetShapes( i ).Cleanup(); in Cleanup()
90 this->GetMaterials( i ).Cleanup(); in Cleanup()
96 this->GetMeshes( i ).Cleanup(); in Cleanup()
Dgfx_ResShape.cpp290 ResShape::Cleanup() in Cleanup() function in nw::gfx::res::ResShape
320 resShape.GetPrimitiveSets( i ).Cleanup(); in ResShape_Cleanup()
334 resSeparateShape.GetVertexAttributes( i ).Cleanup(); in ResSeparateDataShape_Cleanup()
350 ResPrimitiveSet::Cleanup() in Cleanup() function in nw::gfx::res::ResPrimitiveSet
358 (*it).Cleanup(); in Cleanup()
365 ResPrimitive::Cleanup() in Cleanup() function in nw::gfx::res::ResPrimitive
Dgfx_ResLookupTable.cpp118 ResLookupTable::Cleanup() in Cleanup() function in nw::gfx::res::ResLookupTable
160 ResLookupTableSet::Cleanup() in Cleanup() function in nw::gfx::res::ResLookupTableSet
Dgfx_ResFog.cpp51 ResFog::Cleanup() in Cleanup() function in nw::gfx::res::ResFog
Dgfx_ResLight.cpp83 ResLight::Cleanup() in Cleanup() function in nw::gfx::res::ResLight
Dgfx_ResFragmentShader.cpp219 ResFragmentShader::Cleanup() in Cleanup() function in nw::gfx::res::ResFragmentShader
226 ResFragmentLightingTable::Cleanup() in Cleanup() function in nw::gfx::res::ResFragmentLightingTable
Dgfx_ResMaterial.cpp74 ResMaterial::Cleanup() in Cleanup() function in nw::gfx::res::ResMaterial
82 textureMapper.Cleanup(); in Cleanup()
88 this->GetProceduralTextureMapper().Cleanup(); in Cleanup()
Dgfx_ResGraphicsFile.cpp113 ResGraphicsFile::Cleanup() in Cleanup() function in nw::gfx::res::ResGraphicsFile
Dgfx_ResShader.cpp224 ResShader::Cleanup() in Cleanup() function in nw::gfx::res::ResShader
344 ResShaderProgramDescription::Cleanup() in Cleanup() function in nw::gfx::res::ResShaderProgramDescription
Dgfx_ResMesh.cpp213 ResMesh::Cleanup() in Cleanup() function in nw::gfx::res::ResMesh
/NW4C-1.2.23/include/nw/gfx/res/
Dgfx_ResVertex.h117 void Cleanup();
196 void Cleanup();
372 void Cleanup();
408 void Cleanup();
Dgfx_ResLookupTable.h97 void Cleanup();
214 void Cleanup();
Dgfx_ResShape.h144 void Cleanup();
215 void Cleanup();
347 void Cleanup();
Dgfx_ResMesh.h164 void Cleanup();
Dgfx_ResFog.h182 void Cleanup();
Dgfx_ResModel.h183 void Cleanup();
Dgfx_ResFragmentShader.h435 void Cleanup() in Cleanup() function
506 void Cleanup();
1118 void Cleanup();
Dgfx_ResShader.h656 void Cleanup();
696 void Cleanup();
Dgfx_ResLight.h160 void Cleanup();
Dgfx_ResTextureMapper.h482 void Cleanup();
Dgfx_ResTexture.h161 void Cleanup();
/NW4C-1.2.23/sources/libraries/anim/res/
Danim_ResAnim.cpp242 ResTextureAnim::Cleanup() in Cleanup() function in nw::anim::res::ResTextureAnim
388 ResMemberAnim::Cleanup() in Cleanup() function in nw::anim::res::ResMemberAnim
393 static_cast<ResTextureAnim&>(*this).Cleanup(); in Cleanup()
507 ResAnim::Cleanup() in Cleanup() function in nw::anim::res::ResAnim
512 member.Cleanup(); in Cleanup()
/NW4C-1.2.23/include/nw/anim/res/
Danim_ResAnim.h471 void Cleanup();
533 void Cleanup();
949 void Cleanup();
/NW4C-1.2.23/include/nw/ut/
Dut_ResUtil.h359 res.Cleanup(); in SafeCleanup()

12