Searched refs:CanUseBuffer (Results 1 – 3 of 3) sorted by relevance
362 return (CanUseBuffer(objectType)) ? GetBuffer() : GetOriginal(); in GetActiveResource()369 bool CanUseBuffer(u32 objectType) const;
130 bool useOriginalValue = pMat->CanUseBuffer(resAnimGroupMember.GetObjectType()); in BindMaterialAnim()
242 Material::CanUseBuffer(u32 objectType) const in CanUseBuffer() function in nw::gfx::Material