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Searched refs:CameraBinder (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.2.23/include/nw/gfx/
Dgfx_SceneEnvironmentSetting.h56 struct CameraBinder struct
58 CameraBinder() in CameraBinder() argument
80 typedef ut::MoveArray<CameraBinder> CameraBinderArray; argument
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_SceneEnvironmentSetting.cpp79 void* camerasMemory = allocator->Alloc(sizeof(CameraBinder) * resSetting.GetCamerasCount()); in CreateEnvironmentArray()
81 … m_Cameras = ut::MoveArray<CameraBinder>(camerasMemory, resSetting.GetCamerasCount(), allocator); in CreateEnvironmentArray()
112 CameraBinder cameraBinder; in ResolveReference()