Searched refs:CONFIG_NO_FRESNEL (Results 1 – 3 of 3) sorted by relevance
174 if ( fragmentLighting.GetFresnelConfig() != ResFragmentLighting::CONFIG_NO_FRESNEL && in CheckFragmentShader()177 fragmentLighting.SetFresnelConfig(ResFragmentLighting::CONFIG_NO_FRESNEL); in CheckFragmentShader()
109 …isFresnelEnabled = (fragmentLighting.GetFresnelConfig() != ResFragmentLighting::CONFIG_NO_FRESNEL); in ActivateFragmentLightingTable()
210 CONFIG_NO_FRESNEL = 0, //!< フレネルは使用しません。 enumerator