Searched refs:COMMAND (Results 1 – 3 of 3) sorted by relevance
180 const u32 COMMAND[] = in BuildSwizzleCommand() local186 buffer.Write( &COMMAND[0], sizeof(COMMAND) ); in BuildSwizzleCommand()308 const u32 COMMAND[] = in BuildConstRegCommand() local314 buffer.Write( &COMMAND[0], sizeof(COMMAND) ); in BuildConstRegCommand()321 const u32 COMMAND[] = in BuildConstRegCommand() local331 buffer.Write( &COMMAND[0], sizeof(COMMAND) ); in BuildConstRegCommand()450 const u32 COMMAND[] = in PutEnableMirroringShaderSetting() local456 buffer.Write( &COMMAND[0], sizeof(COMMAND) ); in PutEnableMirroringShaderSetting()477 const u32 COMMAND[] = in PutLoadCommand() local483 buffer.Write( &COMMAND[0], sizeof(COMMAND) ); in PutLoadCommand()
187 u32 COMMAND[] = in ActivateBuffer() local210 internal::NWUseCmdlist<sizeof(COMMAND)>( &COMMAND[0] ); in ActivateBuffer()214 u32 COMMAND[] = in ActivateBuffer() local239 internal::NWUseCmdlist<sizeof(COMMAND)>( &COMMAND[0] ); in ActivateBuffer()
120 const u32 COMMAND[] = in ActivateFragmentOperationMode() local321 const u32 COMMAND[] = in ActivateLutParameters() local329 internal::NWUseCmdlist<sizeof(COMMAND)>( &COMMAND[0] ); in ActivateLutParameters()509 u32 COMMAND[] = in ActivateFragmentLightDistanceAttnScaleBias() local517 internal::NWUseCmdlist<sizeof(COMMAND)>( &COMMAND[0] ); in ActivateFragmentLightDistanceAttnScaleBias()587 const u32 COMMAND[] = in ActivateFragmentLightEnabled() local593 internal::NWUseCmdlist<sizeof(COMMAND)>(&COMMAND[0]); in ActivateFragmentLightEnabled()803 const u32 COMMAND[] = in ActivateMask() local811 internal::NWUseCmdlist<sizeof(COMMAND)>(&COMMAND[0]); in ActivateMask()953 static u32 COMMAND[] = in ActivatePolygonOffset() local[all …]