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Searched refs:Builder (Results 1 – 25 of 74) sorted by relevance

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/NW4C-1.2.23/include/nw/demo/
Ddemo_DisplayBufferSwapper.h107 class Builder
111 Builder& BufferDescription(const Description& description) in BufferDescription()
118 Builder& ScreenKind(ScreenKind kind) in ScreenKind()
125 Builder& BufferSize(s32 width, s32 height) in BufferSize()
133 Builder& Width(s32 width) { m_Description.width = width; return *this; } in Width()
136 Builder& Height(s32 height) { m_Description.height = height; return *this; } in Height()
139 Builder& Format(gfx::RenderColorFormat format) in Format()
146 Builder& TransferMode(BufferTransferMode mode) in TransferMode()
153 Builder& MemoryArea(nw::gfx::GraphicsMemoryArea area) in MemoryArea()
160 Builder& IsTransferFlipX(bool isTransferFlipX) in IsTransferFlipX()
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Ddemo_HioPacketChannel.h53 class Builder
57 Builder& HioPacketChannelDescription(const Description& description) in HioPacketChannelDescription()
64 Builder& ChannelNumber(s32 channelNumber) in ChannelNumber()
249 class Builder
252 Builder& HioPacketChannelDescription(const Description&){return *this;} in HioPacketChannelDescription()
253 Builder& ChannelNumber(s32 ){return *this;} in ChannelNumber()
Ddemo_CameraController.h57 class Builder
61 Builder& CameraDescription(const Description& description) in CameraDescription()
68 Builder& MaxCameraCount(size_t count) in MaxCameraCount()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_IRenderTarget.h131 class Builder
139 Builder& Described(const Description& description) in Described()
150 Builder& BufferSize(s32 width, s32 height) in BufferSize()
158 Builder& Width(s32 width) { m_Description.width = width; return *this; } in Width()
161 Builder& Height(s32 height) { m_Description.height = height; return *this; } in Height()
164 Builder& ColorFormat(RenderColorFormat format) in ColorFormat()
171 Builder& DepthFormat(RenderDepthFormat format) in DepthFormat()
180 Builder& ColorArea(GraphicsMemoryArea memory) in ColorArea()
189 Builder& DepthArea(GraphicsMemoryArea memory) in DepthArea()
198 Builder& ColorAddress(u32 colorAddress) in ColorAddress()
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Dgfx_SkeletalModel.h65 class Builder
69 Builder() {} in Builder() function
72 ~Builder() {} in ~Builder()
79 Builder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory()
86 Builder& MaxChildren(int maxChildren) in MaxChildren()
93 Builder& MaxCallbacks(int maxCallbacks) in MaxCallbacks()
103 NW_DEPRECATED_FUNCTION(Builder& MaterialBufferCount(int bufferCount)) in NW_DEPRECATED_FUNCTION()
118 Builder& BufferOption(bit32 bufferOption) in BufferOption()
132 Builder& SharedMaterialModel(Model* model) in SharedMaterialModel()
145 Builder& SharedSkeleton(Skeleton* sharedSkeleton) in SharedSkeleton()
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Dgfx_ParticleContext.h55 class Builder
59 Builder() in Builder() function
69 Builder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory()
78 Builder& MaxEmission(int maxEmission) { m_MaxEmission = maxEmission; return *this; } in MaxEmission()
83Builder& MaxStreamLength(int maxStreamLength) { m_MaxStreamLength = maxStreamLength; return *this;… in MaxStreamLength()
Dgfx_SceneContext.h148 class Builder
151 Builder() in Builder() function
174 Builder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory()
181 Builder& MaxSceneNodes(s32 max) { m_MaxSceneNodes = max; return *this; } in MaxSceneNodes()
184 Builder& MaxModels(s32 max) { m_MaxModels = max; return *this; } in MaxModels()
187 Builder& MaxSkeletalModels(s32 max) { m_MaxSkeletalModels = max; return *this; } in MaxSkeletalModels()
190 Builder& MaxCameras(s32 max) { m_MaxCameras = max; return *this; } in MaxCameras()
193 Builder& MaxLights(s32 max) { m_MaxLights = max; return *this; } in MaxLights()
196 Builder& MaxFragmentLights(s32 max) { m_MaxFragmentLights = max; return *this; } in MaxFragmentLights()
199 Builder& MaxVertexLights(s32 max) { m_MaxVertexLights = max; return *this; } in MaxVertexLights()
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Dgfx_RelativeHashMaterialIdGenerator.h78 class Builder
82 Builder& IsForceGeneration(bool isForceGeneration) in IsForceGeneration()
93 Builder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory()
100 Builder& MaxMaterials(int maxMaterials) in MaxMaterials()
Dgfx_SceneUpdater.h49 class Builder
52 Builder() {} in Builder() function
56 Builder& SkeletonUpdaterPtr(SkeletonUpdater* skeletonUpdater) in SkeletonUpdaterPtr()
64 Builder& WorldMatrixUpdaterPtr(WorldMatrixUpdater* worldMatrixUpdater) in WorldMatrixUpdaterPtr()
72 Builder& BillboardUpdaterPtr(BillboardUpdater* billboardUpdater) in BillboardUpdaterPtr()
Dgfx_TransformAnim.h522 class Builder
526 Builder() in Builder() function
533 Builder& AnimData(const anim::ResAnim& animData) { m_AnimData = animData; return *this; } in AnimData()
539 Builder& MaxMembers(int maxMembers) in MaxMembers()
550 Builder& MaxAnimMembers(int maxAnimMembers) in MaxAnimMembers()
558 Builder& AllocCache(bool allocCache) { m_AllocCache = allocCache; return *this; } in AllocCache()
879 class Builder
883 Builder() in Builder() function
888 Builder& MaxAnimObjects(int maxAnimObjects) in MaxAnimObjects()
902 Builder& IsOldMethod(bool isOldMethod),
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Dgfx_SortingMaterialIdGenerator.h77 class Builder
85 Builder& IsFixedSizeMemory(bool isFixedSizeMemory) in IsFixedSizeMemory()
92 Builder& MaxMaterials(int maxMaterials) in MaxMaterials()
Dgfx_AnimObject.h112 class Builder
116 Builder() in Builder() function
121 Builder& ResAnimGroup(anim::ResAnimGroup resAnimGroup) in ResAnimGroup()
128 Builder& SetSceneNode(SceneNode* sceneNode) { m_SceneNode = sceneNode; return *this; } in SetSceneNode()
131 Builder& UseOriginalValue(bool use) { m_UseOriginalValue = use; return *this; } in UseOriginalValue()
504 class Builder
508 Builder() in Builder() function
514 Builder& MaxAnimGroups(int maxAnimGroups) in MaxAnimGroups()
524 Builder& MaxAnimObjectsPerGroup(int maxAnimObjects) in MaxAnimObjectsPerGroup()
1247 class Builder
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Dgfx_RenderContext.h163 class Builder
167 Builder() in Builder() function
177 ~Builder() {} in ~Builder()
180 Builder& MaxCameras(int maxCamera) { m_MaxCameras = maxCamera; return *this; } in MaxCameras()
183 Builder& MaxLights(s32 max) { m_MaxLightSets = max; return *this; } in MaxLights()
186 Builder& MaxFogs(s32 max) { m_MaxFogs = max; return *this; } in MaxFogs()
189Builder& MaxVertexLights(int maxVertexLights) { m_MaxVertexLights = maxVertexLights; return *this;… in MaxVertexLights()
194 Builder& ParticleMaterialActivator(IMaterialActivator* particleMaterialActivator) in ParticleMaterialActivator()
Dgfx_SkeletonUpdater.h49 class Builder
53 Builder() {} in Builder() function
Dgfx_ParticleSceneUpdater.h55 class Builder
59 Builder() {} in Builder() function
Dgfx_SceneInitializer.h51 class Builder
56 Builder& MaterialIdGenerator(IMaterialIdGenerator* materialIdGenerator) in MaterialIdGenerator()
/NW4C-1.2.23/demos/Nw4cDemo/sources/
DSmSceneCtrl.cpp68 m_SceneContext = nw::gfx::SceneContext::Builder() in SmSceneCtrl()
71 m_SceneTraverser = nw::gfx::SceneTraverser::Builder() in SmSceneCtrl()
74 nw::gfx::WorldMatrixUpdater* worldMatrixUpdater = nw::gfx::WorldMatrixUpdater::Builder() in SmSceneCtrl()
77 nw::gfx::SkeletonUpdater* skeletonUpdater = nw::gfx::SkeletonUpdater::Builder() in SmSceneCtrl()
80 m_SceneUpdater = nw::gfx::SceneUpdater::Builder() in SmSceneCtrl()
86 nw::gfx::SortingMaterialIdGenerator::Builder() in SmSceneCtrl()
91 m_SceneInitializer = nw::gfx::SceneInitializer::Builder() in SmSceneCtrl()
101 m_RenderQueue = nw::gfx::RenderQueue::Builder() in SmSceneCtrl()
DSmRenderSystem.cpp147 m_RenderContext = nw::gfx::RenderContext::Builder() in SmRenderSystem()
154 m_UpperSwapper = nw::demo::DisplayBufferSwapper::Builder() in SmRenderSystem()
159 m_LowerSwapper = nw::demo::DisplayBufferSwapper::Builder() in SmRenderSystem()
172 m_ExtensionSwapper = nw::demo::DisplayBufferSwapper::Builder() in SmRenderSystem()
DGfxCtrl.cpp95 m_ParticleContext = nw::gfx::ParticleContext::Builder() in GfxCtrl()
100 m_ParticleSceneUpdater = nw::gfx::ParticleSceneUpdater::Builder() in GfxCtrl()
255 nw::gfx::TransformAnimEvaluator* evaluator = nw::gfx::TransformAnimEvaluator::Builder() in CreateModel()
286 nw::gfx::AnimEvaluator* matAnimEvaluator = nw::gfx::AnimEvaluator::Builder() in CreateModel()
502 nw::gfx::AnimEvaluator* lightAnimEvaluator = nw::gfx::AnimEvaluator::Builder() in CreateSceneEnvironment()
626 nw::gfx::AnimEvaluator* evaluator = nw::gfx::AnimEvaluator::Builder() in CreateCamera()
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_SceneUpdater.cpp38 SceneUpdater::Builder::Create(os::IAllocator* allocator) in Create()
44 this->m_SkeletonUpdater.Reset(SkeletonUpdater::Builder() in Create()
50 this->m_WorldMatrixUpdater.Reset(WorldMatrixUpdater::Builder() in Create()
Dgfx_ParticleContext.cpp27 ParticleContext::Builder::Create( in Create()
/NW4C-1.2.23/sources/libraries/demo/
Ddemo_GraphicsSystem.cpp112 renderSystem->m_RenderContext = gfx::RenderContext::Builder() in Create()
128 renderSystem->m_RenderQueue = gfx::RenderQueue::Builder() in Create()
166 renderSystem->m_UpperSwapper = DisplayBufferSwapper::Builder() in Create()
171 renderSystem->m_LowerSwapper = DisplayBufferSwapper::Builder() in Create()
186 renderSystem->m_ExtensionSwapper = DisplayBufferSwapper::Builder() in Create()
1008 sceneSystem->m_SceneContext = gfx::SceneContext::Builder() in Create()
1025 sceneSystem->m_SceneTraverser = gfx::SceneTraverser::Builder() in Create()
1028 gfx::WorldMatrixUpdater* worldMatrixUpdater = gfx::WorldMatrixUpdater::Builder() in Create()
1031 gfx::SkeletonUpdater* skeletonUpdater = gfx::SkeletonUpdater::Builder() in Create()
1034 sceneSystem->m_SceneUpdater = gfx::SceneUpdater::Builder() in Create()
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Ddemo_SimpleApp.cpp49 m_pRenderTargetUpper = nw::gfx::IRenderTarget::Builder() in Initialize()
56 m_pRenderTargetLower = nw::gfx::IRenderTarget::Builder() in Initialize()
/NW4C-1.2.23/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp174 s_ParticleContext = nw::gfx::ParticleContext::Builder() in InitializeGraphics()
196 s_UpperSwapper = nw::demo::DisplayBufferSwapper::Builder() in InitializeGraphics()
200 s_ExtensionSwapper = nw::demo::DisplayBufferSwapper::Builder() in InitializeGraphics()
223 s_RenderContext = nw::gfx::RenderContext::Builder() in InitializeGraphics()
238 nw::gfx::IRenderTarget::Builder() in InitializeGraphics()
245 s_WorldMatrixUpdater = nw::gfx::WorldMatrixUpdater::Builder() in InitializeGraphics()
447 nw::demo::CameraController::Builder() in BuildCameras()
/NW4C-1.2.23/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp195 s_UpperSwapper = nw::demo::DisplayBufferSwapper::Builder() in InitializeGraphics()
199 s_ExtensionSwapper = nw::demo::DisplayBufferSwapper::Builder() in InitializeGraphics()
222 s_RenderContext = nw::gfx::RenderContext::Builder() in InitializeGraphics()
237 nw::gfx::IRenderTarget::Builder() in InitializeGraphics()
244 s_WorldMatrixUpdater = nw::gfx::WorldMatrixUpdater::Builder() in InitializeGraphics()
249 s_SkeletonUpdater = nw::gfx::SkeletonUpdater::Builder() in InitializeGraphics()
429 nw::demo::CameraController::Builder() in BuildCameras()

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