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Searched refs:BuildUniformLocations (Results 1 – 3 of 3) sorted by relevance

/NW4C-1.2.23/include/nw/gfx/
Dgfx_ShaderUniforms.h451 void BuildUniformLocations(GLuint programObject);
/NW4C-1.2.23/sources/libraries/gfx/res/
Dgfx_ResShader.cpp273 uniformLocation->BuildUniformLocations(this->ref().m_ProgramObject); in Setup()
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_ShaderUniforms.cpp28 ShaderUniformLocation::BuildUniformLocations(GLuint programObject) in BuildUniformLocations() function in nw::gfx::ShaderUniformLocation