Searched refs:BuildTransformAnimResource (Results 1 – 1 of 1) sorted by relevance
177 BuildTransformAnimResource(const wchar_t* filePath) in BuildTransformAnimResource() function248 s_ResAnim0 = BuildTransformAnimResource(SKELETAL_ANIM_RESOURCE_FILES[0]); in InitializeSkeletalAnim()249 s_ResAnim1 = BuildTransformAnimResource(SKELETAL_ANIM_RESOURCE_FILES[1]); in InitializeSkeletalAnim()