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Searched refs:BuildSceneObject (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_SceneBuilder.cpp51 SceneObject* root = BuildSceneObject(0, m_Resource, allocator, deviceAllocator, false); in CreateObject()
67 SceneObject* root = BuildSceneObject(0, m_Resource, allocator, deviceAllocator, true); in CreateTree()
74 SceneBuilder::BuildSceneObject( in BuildSceneObject() function in nw::gfx::SceneBuilder
355 SceneObject* child = BuildSceneObject(parent, *i, allocator, deviceAllocator, true); in BuildChildren()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_SceneBuilder.h164 SceneObject* BuildSceneObject(