Searched refs:AnimObject (Results 1 – 19 of 19) sorted by relevance
| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_AnimObject.h | 369 class AnimObject : public GfxObject 380 AnimObject(os::IAllocator* allocator) in AnimObject() function 385 virtual ~AnimObject() {} in ~AnimObject() 497 typedef ut::MoveArray<AnimObject*> AnimObjectArray; 677 const AnimObject* GetAnimObject(int groupIdx, int objectIdx = 0) const 687 AnimObject* GetAnimObject(int groupIdx, int objectIdx = 0) 707 bool SetAnimObject(AnimObject* animObject, int objectIdx = 0) 723 bool SetAnimObject(int groupIdx, AnimObject* animObject, int objectIdx = 0) 745 bool SetAnimObject(const char* animGroupName, AnimObject* animObject, int objectIdx = 0) 789 size += sizeof(AnimObject*) * animObjectCount; in GetMemorySizeForInitialize() [all …]
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| D | gfx_Light.h | 75 AnimObject* GetAnimObject() in GetAnimObject() 82 const AnimObject* GetAnimObject() const in GetAnimObject() 89 void SetAnimObject(AnimObject* animObject) in SetAnimObject()
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| D | gfx_SkeletalModel.h | 293 const AnimObject* GetSkeletalAnimObject(int objectIndex = 0) const 300 AnimObject* GetSkeletalAnimObject(int objectIndex = 0) 307 void SetSkeletalAnimObject(AnimObject* animObject, int objectIndex = 0)
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| D | gfx_Model.h | 302 const AnimObject* GetMaterialAnimObject(int objectIndex = 0) const 309 AnimObject* GetMaterialAnimObject(int objectIndex = 0) 316 void SetMaterialAnimObject(AnimObject* animObject, int objectIndex = 0) 332 const AnimObject* GetVisibilityAnimObject(int objectIndex = 0) const 339 AnimObject* GetVisibilityAnimObject(int objectIndex = 0) 346 void SetVisibilityAnimObject(AnimObject* animObject, int objectIndex = 0)
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| D | gfx_Camera.h | 275 AnimObject* GetAnimObject() in GetAnimObject() 282 const AnimObject* GetAnimObject() const in GetAnimObject() 289 void SetAnimObject(AnimObject* animObject) in SetAnimObject()
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| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_AnimObject.cpp | 62 NW_UT_RUNTIME_TYPEINFO_ROOT_DEFINITION(AnimObject); 63 NW_UT_RUNTIME_TYPEINFO_DEFINITION(BaseAnimEvaluator, AnimObject); 65 NW_UT_RUNTIME_TYPEINFO_DEFINITION(AnimBlender , AnimObject); 588 const AnimObject* lastAnimObj = NULL; in GetResult() 942 AnimObject* animObj = m_AnimObjects[index]; in Evaluate() 1007 void AnimBinding::EvaluateBlender(AnimGroup* animGroup, AnimObject* animObj) in EvaluateBlender() 1032 void AnimBinding::EvaluateTransformMember(AnimGroup* animGroup, int memberIdx, AnimObject* animObj) in EvaluateTransformMember() 1078 void AnimBinding::EvaluateMember(AnimGroup* animGroup, int memberIdx, AnimObject* animObj, int& las… in EvaluateMember()
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| D | gfx_TransformAnim.cpp | 68 DisableSRTWeightsIfNeeded(float* weights, const AnimObject* animObj) in DisableSRTWeightsIfNeeded() 944 const AnimObject* animObj = m_AnimObjects[animIdx]; in GetResult() 1011 const AnimObject* animObj = m_AnimObjects[animIdx]; in GetResult() 1136 const AnimObject* animObj = m_AnimObjects[animIdx]; in GetResult() 1251 const AnimObject* animObj = m_AnimObjects[animIdx]; in GetResult() 1352 const AnimObject* animObj = m_AnimObjects[animIdx]; in GetResult()
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| /NW4C-1.2.23/demos/Nw4cDemo/include/ |
| D | GfxCtrl.h | 56 typedef nw::ut::FixedSizeArray<nw::gfx::AnimObject*, GFX_RES_ARRAY_COUNT> GfxAnimObjectArray;
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| /NW4C-1.2.23/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 106 nw::ut::FixedSizeArray<nw::gfx::AnimObject*, MAX_ANIM_OBJECTS> s_AnimObjects; 421 nw::gfx::AnimObject* skeletalAnimObject = model->GetSkeletalAnimObject(); in UpdateBlender() 448 nw::gfx::AnimObject* materialAnimObject = model->GetMaterialAnimObject(); in UpdateBlender()
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| /NW4C-1.2.23/include/nw/demo/ |
| D | demo_Utility.h | 728 nw::gfx::AnimObject* animObject,
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| /NW4C-1.2.23/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 100 nw::ut::FixedSizeArray<nw::gfx::AnimObject*, MAX_ANIM_OBJECTS> s_AnimObjects;
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| /NW4C-1.2.23/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 292 nw::gfx::AnimObject* animObject = model->GetSkeletalAnimObject(); in ChangeSpeed()
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| /NW4C-1.2.23/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 283 nw::gfx::AnimObject* animObject = model->GetSkeletalAnimObject(); in ChangeAnimation()
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| /NW4C-1.2.23/sources/libraries/demo/ |
| D | demo_Utility.cpp | 502 nw::gfx::AnimObject* animObject, in BindAnimationObject()
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| /NW4C-1.2.23/demos/gfx/LowLayerAnimationDemo/sources/ |
| D | LowLayerAnimationDemo.cpp | 108 nw::gfx::AnimObject* s_AnimObject;
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| /NW4C-1.2.23/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 112 nw::ut::FixedSizeArray<nw::gfx::AnimObject*, MAX_ANIM_OBJECTS> s_AnimObjects;
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| /NW4C-1.2.23/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 96 nw::ut::FixedSizeArray<nw::gfx::AnimObject*, MAX_ANIM_OBJECTS> s_AnimObjects;
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| /NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 344 nw::ut::FixedSizeArray<nw::gfx::AnimObject*, MAX_ANIM_OBJECTS> s_AnimObjects;
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| /NW4C-1.2.23/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 346 nw::ut::FixedSizeArray<nw::gfx::AnimObject*, MAX_ANIM_OBJECTS> s_AnimObjects;
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