Searched refs:AnimFrameController (Results 1 – 7 of 7) sorted by relevance
172 class AnimFrameController189 AnimFrameController(203 virtual ~AnimFrameController() {} in ~AnimFrameController()
307 anim::AnimFrameController& ParticleAnimFrameController() in ParticleAnimFrameController()314 const anim::AnimFrameController& ParticleAnimFrameController() const in ParticleAnimFrameController()382 anim::AnimFrameController m_ParticleAnimFrameController;
175 anim::AnimFrameController& ParticleAnimFrameController() in ParticleAnimFrameController()182 const anim::AnimFrameController& ParticleAnimFrameController() const in ParticleAnimFrameController()447 anim::AnimFrameController m_ParticleAnimFrameController;
1051 nw::anim::AnimFrameController::PlayPolicy GetPlayPolicy() const in GetPlayPolicy()1060 void SetPlayPolicy(nw::anim::AnimFrameController::PlayPolicy playPolicy) in SetPlayPolicy()1067 … const nw::anim::AnimFrameController& AnimFrameController() const { return m_AnimFrameController; } in AnimFrameController() function1192 anim::AnimFrameController m_AnimFrameController; //!< @details :private
313 f32 endFrame = m_AnimEvaluatorArray[m_CurrentAnimEvNo]->AnimFrameController().GetEndFrame(); in AddAnimationFrame()354 return m_AnimEvaluatorArray[m_CurrentAnimEvNo]->AnimFrameController().GetEndFrame(); in GetAnimationMaxFrame()
277 … f32 endFrame = m_CameraAnimEvaluatorArray[m_CurrentAnimEvNo]->AnimFrameController().GetEndFrame(); in AddAnimationFrame()
316 float frameSize0 = evaluator0->AnimFrameController().GetEndFrame(); in InitializeSkeletalAnim()317 float frameSize1 = evaluator1->AnimFrameController().GetEndFrame(); in InitializeSkeletalAnim()