Searched refs:AmbientLight (Results 1 – 18 of 18) sorted by relevance
28 NW_UT_RUNTIME_TYPEINFO_DEFINITION(AmbientLight, Light);31 AmbientLight*32 AmbientLight::DynamicBuilder::Create( in Create()42 void* memory = allocator->Alloc(sizeof(AmbientLight)); in Create()44 AmbientLight* light = new(memory) AmbientLight( in Create()56 AmbientLight*57 AmbientLight::Create( in Create()60 const AmbientLight::Description& description, in Create()70 void* memory = allocator->Alloc(sizeof(AmbientLight)); in Create()73 AmbientLight* light = new(memory) AmbientLight( in Create()[all …]
155 NW_ASSERT(ut::IsTypeOf<gfx::AmbientLight>(this)); in GetAnimTargetObject()156 … ResAmbientLightData* ptr = static_cast<gfx::AmbientLight&>(*this).GetResAmbientLight().ptr(); in GetAnimTargetObject()
241 AmbientLight::Description description; in BuildSceneObject()248 AmbientLight* node = AmbientLight::Create( in BuildSceneObject()
156 void SceneTraverser::VisitAmbientLight(AmbientLight* light) in VisitAmbientLight()
175 AmbientLight* ambientLight = lightSet->GetAmbientLight(); in SetActiveLightSet()
163 …Begin(), sceneContext.GetAmbientLightsEnd(), SceneObjectCompare<const AmbientLight>((*lightIter))); in ResolveReference()
33 class AmbientLight : public Light36 NW_DISALLOW_COPY_AND_ASSIGN(AmbientLight);94 AmbientLight* Create(os::IAllocator* allocator);97 AmbientLight::Description m_Description;109 static AmbientLight* Create(112 const AmbientLight::Description& description,168 AmbientLight( in AmbientLight() function171 const AmbientLight::Description& description) in AmbientLight()179 AmbientLight( in AmbientLight() function182 const AmbientLight::Description& description) in AmbientLight()[all …]
29 class AmbientLight; variable133 void SetAmbientLight(AmbientLight* light) in SetAmbientLight()142 AmbientLight* GetAmbientLight() in GetAmbientLight()151 const AmbientLight* GetAmbientLight() const in GetAmbientLight()337 AmbientLight* m_AmbientLight;
34 class AmbientLight; variable111 virtual void VisitAmbientLight(AmbientLight* light) = 0;
30 class AmbientLight; variable285 void SetAmbientLight(AmbientLight* ambientLight) in SetAmbientLight()293 const AmbientLight* GetAmbientLight() const in GetAmbientLight()546 AmbientLight* m_AmbientLight;
78 virtual void VisitAmbientLight(AmbientLight* light);
99 virtual void VisitAmbientLight(AmbientLight*) {} in VisitAmbientLight() argument
33 class AmbientLight; variable63 typedef ut::MoveArray<AmbientLight*> AmbientLightArray;632 void PushAmbientLight(AmbientLight* light) in PushAmbientLight()
228 ActivateFragmentAmbientLight(ResMaterialColor materialColor, const AmbientLight* light) in ActivateFragmentAmbientLight()
47 class AmbientLight; variable
36 … $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/AmbientLight.cenv
230 nw::gfx::AmbientLight* ambientLight = nw::gfx::AmbientLight::DynamicBuilder() in BuildLights()