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Searched refs:AllocateAndFill (Results 1 – 4 of 4) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_FragmentLight.cpp158 AllocateAndFill<ResReferenceLookupTableData>(allocator, 0); in CreateResFragmentLight()
165 AllocateAndFill<ResLightingLookupTableData>(allocator, 0); in CreateResFragmentLight()
168 AllocateAndFill<ResReferenceLookupTableData>(allocator, 0); in CreateResFragmentLight()
Dgfx_Fog.cpp141 AllocateAndFill<ResImageLookupTableData>(allocator, 0); in CreateResFog()
144 AllocateAndFill<ResFogUpdaterData>(allocator, 0); in CreateResFog()
195 AllocateAndFill<ResFogUpdaterData>(allocator, 0); in CreateResFogUpdater()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_Common.h153 using nw::os::AllocateAndFill;
/NW4C-1.2.23/include/nw/os/
Dos_Memory.h180 AllocateAndFill(os::IAllocator* allocator, u8 value) in AllocateAndFill() function