| /NW4C-1.2.23/include/nw/demo/ |
| D | demo_GraphicsMemoryAllocator.h | 57 void* Allocate(GLenum area, GLenum aim, GLuint id, GLsizei size);
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| D | demo_SimpleApp.h | 113 static void* Allocate(size_t size, u8 alignment = 4);
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| D | demo_Memory.h | 149 void* memory = m_Heap.Allocate(size, alignment); in Alloc()
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| D | demo_Particle.h | 607 ParticleNode* node = this->Allocate(); in AddPool() 627 ParticleNode* Allocate();
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| /NW4C-1.2.23/sources/libraries/demo/ |
| D | demo_GraphicsMemoryAllocator.cpp | 55 GraphicsMemoryAllocator::Allocate(GLenum area, GLenum aim, GLuint id, GLsizei size) in Allocate() function in nw::demo::GraphicsMemoryAllocator
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| D | demo_Memory.cpp | 121 void* memory = s_MainMemoryHeap.Allocate( size + alignment ); in Alloc()
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| D | demo_SimpleApp.cpp | 159 SimpleApp::Allocate(size_t size, u8 alignment) in Allocate() function in nw::demo::SimpleApp
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| D | demo_Particle.cpp | 209 ParticleEffect::Allocate() in Allocate() function in nw::demo::ParticleEffect
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| D | demo_GraphicsSystem.cpp | 80 void* buffer = s_GraphicsMemoryAllocator.Allocate(area, aim, id, size); in AllocateGraphicsMemory()
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| /NW4C-1.2.23/demos/font/OldResFont/sources/ |
| D | main.cpp | 56 return nw::demo::SimpleApp::Allocate(size, alignment); in MemAlloc()
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| /NW4C-1.2.23/demos/Nw4cDemo/sources/ |
| D | SmRenderSystem.cpp | 70 void* buffer = s_GraphicsMemoryAllocator.Allocate(area, aim, id, size); in smAllocateGraphicsMemory()
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| /NW4C-1.2.23/demos/font/ResFont/sources/ |
| D | main.cpp | 60 return nw::demo::SimpleApp::Allocate(size, alignment); in MemAlloc()
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| /NW4C-1.2.23/demos/font/PackedFont/sources/ |
| D | main.cpp | 74 return nw::demo::SimpleApp::Allocate(size, alignment); in MemAlloc()
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| /NW4C-1.2.23/sources/libraries/gfx/res/ |
| D | gfx_ResShader.cpp | 148 void* binaryAnalyzerBuffer = CommandCacheManager::Allocate( sizeof(ShaderBinaryInfo) ); in ResBinaryShader_Setup()
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| /NW4C-1.2.23/demos/font/ArchiveFont/sources/ |
| D | main.cpp | 71 return nw::demo::SimpleApp::Allocate(size, alignment); in MemAlloc()
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| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_CommandUtil.h | 61 static void* Allocate(s32 size) in Allocate() function 1440 else { buffer = CommandCacheManager::Allocate(size); }
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| /NW4C-1.2.23/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 112 void* buffer = s_GraphicsMemoryAllocator.Allocate(area, aim, id, size); in AllocateGraphicsMemory()
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| /NW4C-1.2.23/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 120 void* buffer = s_GraphicsMemoryAllocator.Allocate(area, aim, id, size); in AllocateGraphicsMemory()
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| /NW4C-1.2.23/demos/gfx/LowLayerAnimationDemo/sources/ |
| D | LowLayerAnimationDemo.cpp | 122 void* buffer = s_GraphicsMemoryAllocator.Allocate(area, aim, id, size); in AllocateGraphicsMemory()
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