Searched refs:vs_source_filename (Results 1 – 3 of 3) sorted by relevance
237 const char* vs_source_filename; ///< VS shader source code file name member267 const char* vs_source_filename; ///< VS shader source code file name member
138 char* vs_source_filename; // VS shader source code file name member
716 …pConfig->vs_source_filename = _fullpath( vs_name_buffer, argv[count + 1], GSH_FULL_FILE_NAME_SIZE … in Initialize()717 if( !pConfig->vs_source_filename ) in Initialize()718 pConfig->vs_source_filename = argv[count + 1]; in Initialize()1169 compileSetup.vs_source_filename = (const char*)sourceInfo.vs_source_filename; in main()