Searched refs:vsCopy32 (Results 1 – 1 of 1) sorted by relevance
690 GFDVertexShader vsCopy32; in GFDCreateBlockRelocateHeaderVSH() local691 size = GFDRepackVertexShaderFor32Bit(&vsCopy, &vsCopy32); in GFDCreateBlockRelocateHeaderVSH()693 pOffset[nE] = GFDAddDataTable(pDT, &vsCopy32, size); in GFDCreateBlockRelocateHeaderVSH()707 …vsCopy.numUniformBlocks == 0) ? 0 : pOffset[oMain] + (u32)&vsCopy32.uniformBlocks - (u32)&vsCopy32; in GFDCreateBlockRelocateHeaderVSH()721 …E] = (vsCopy.numUniforms == 0) ? 0 : pOffset[oMain] + (u32)&vsCopy32.uniformVars - (u32)&vsCopy32; in GFDCreateBlockRelocateHeaderVSH()729 …vsCopy.numInitialValues == 0) ? 0 : pOffset[oMain] + (u32)&vsCopy32.initialValues - (u32)&vsCopy32; in GFDCreateBlockRelocateHeaderVSH()735 …dr[nE] = (vsCopy._numLoops == 0) ? 0 : pOffset[oMain] + (u32)&vsCopy32._loopVars - (u32)&vsCopy32; in GFDCreateBlockRelocateHeaderVSH()748 …] = (vsCopy.numSamplers == 0) ? 0 : pOffset[oMain] + (u32)&vsCopy32.samplerVars - (u32)&vsCopy32; in GFDCreateBlockRelocateHeaderVSH()762 …[nE] = (vsCopy.numAttribs == 0) ? 0 : pOffset[oMain] + (u32)&vsCopy32.attribVars - (u32)&vsCopy32; in GFDCreateBlockRelocateHeaderVSH()