Searched refs:u_texcoordLocation (Results 1 – 5 of 5) sorted by relevance
96 u32 u_texcoordLocation; member181 g_copySurfaceShader[i].u_texcoordLocation = in GX2UTCopySurfaceRectInit()184 && (g_copySurfaceShader[i].u_texcoordLocation != GX2_UNIFORM_VAR_INVALID_OFFSET) in GX2UTCopySurfaceRectInit()547 GX2SetVertexUniformReg(g_copySurfaceShader[shaderIdx].u_texcoordLocation + i*4, 1*4, tex); in GX2UTCopySurfaceRectOp()
52 u32 u_texcoordLocation; member
53 u32 u_texcoordLocation; member