Searched refs:s_modelIdx (Results 1 – 1 of 1) sorted by relevance
169 static u32 s_modelIdx; variable230 s_modelIdx = 0; in SceneInit()258 s_modelIdx = (s_modelIdx + 1) % NUM_MODEL; in SceneUpdate()781 …GX2UTSetAttributeBuffer(&GeometryPass.attribs[s_modelIdx].attributeBuffer[attribSlot], attribSlot,… in GeometryPassDraw()791 GX2UTDrawIndexed(GX2_PRIMITIVE_TRIANGLES, &GeometryPass.attribs[s_modelIdx].indexBuffer); in GeometryPassDraw()