Searched refs:ringItemsize (Results 1 – 4 of 4) sorted by relevance
253 u32 byteCount= GX2CalcGeometryShaderInputRingBufferSize(pVertexShader->ringItemsize); in GX2UTCreateGeometryShaderInputRingBuffer()263 u32 byteCount= GX2CalcGeometryShaderOutputRingBufferSize(pGeometryShader->ringItemsize); in GX2UTCreateGeometryShaderOutputRingBuffer()
67 u32 ringItemsize; member93 u32 ringItemsize; member498 pVSout32->ringItemsize = pVSin64->ringItemsize; in GFDRepackVertexShaderFor32Bit()560 pGSout32->ringItemsize = pGSin64->ringItemsize; in GFDRepackGeometryShaderFor32Bit()2207 fprintf(fpout, " %d,\n", (u32)pShaders->pVertexShader->ringItemsize); in GFDWriteFileShaderAsCodeWithSource()2436 fprintf(fpout, " %d,\n", (u32)pShaders->pGeometryShader->ringItemsize); in GFDWriteFileShaderAsCodeWithSource()
232 u32 ringItemsize; member302 u32 ringItemsize; member