Searched refs:psCopy (Results 1 – 1 of 1) sorted by relevance
876 GX2PixelShader psCopy; in GFDCreateBlockRelocateHeaderPSH() local877 memcpy(&psCopy, pPS, sizeof(GX2PixelShader)); in GFDCreateBlockRelocateHeaderPSH()883 …GFDDataTable *pDT = GFDCreateDataTable(sizeof(GX2PixelShader) + psCopy.numUniforms * 8 + 1024); … in GFDCreateBlockRelocateHeaderPSH()887 int nElements = 10 + psCopy.numUniformBlocks + 1*psCopy.numUniforms + psCopy.numSamplers; in GFDCreateBlockRelocateHeaderPSH()898 size = GFDRepackPixelShaderFor32Bit(&psCopy, &psCopy32); in GFDCreateBlockRelocateHeaderPSH()905 …GFDUniformBlock *pUB = (GFDUniformBlock *) malloc(sizeof(GFDUniformBlock)*psCopy.numUniformBlocks); in GFDCreateBlockRelocateHeaderPSH()906 size = GFDRepackUniformBlockArrayFor32Bit(psCopy.uniformBlocks, pUB, psCopy.numUniformBlocks); in GFDCreateBlockRelocateHeaderPSH()909 …pAddr[nE] = (psCopy.numUniformBlocks == 0) ? 0 : pOffset[oMain] + (u32)&psCopy32.uniformBlocks - … in GFDCreateBlockRelocateHeaderPSH()914 GFDUniformVar *pUV = (GFDUniformVar *) malloc(sizeof(GFDUniformVar)*psCopy.numUniforms); in GFDCreateBlockRelocateHeaderPSH()915 size = GFDRepackUniformVarArrayFor32Bit(psCopy.uniformVars, pUV, psCopy.numUniforms); in GFDCreateBlockRelocateHeaderPSH()[all …]