Searched refs:ppSource (Results 1 – 1 of 1) sorted by relevance
372 bool AppendShaderSource(char* pFilename, char** ppSource) in AppendShaderSource() argument393 if (!(*ppSource)) in AppendShaderSource()397 *ppSource = (char *)malloc(totalLen+1); // add space for a trailing 0 in AppendShaderSource()399 if (!(*ppSource)) in AppendShaderSource()404 *ppSource[0] = '\0'; in AppendShaderSource()408 curLen = strlen(*ppSource); in AppendShaderSource()415 *ppSource = getFile(&fs, *ppSource, &totalLen, &curLen); in AppendShaderSource()421 bool AppendShaderSource(char* pFilename, char** ppSource) in AppendShaderSource() argument456 if (!(*ppSource)) in AppendShaderSource()460 *ppSource = new char[totalLen]; in AppendShaderSource()[all …]