Searched refs:patchTableOffsetNumber (Results 1 – 4 of 4) sorted by relevance
110 u32 patchTableOffsetNumber; ///< number of offsets in the patch table member
851 …vshTrailer->patchTableOffsetNumber = nE; // number of offsets in the patch… in GFDCreateBlockRelocateHeaderVSH()1021 …pshTrailer->patchTableOffsetNumber = nE; // number of offsets in the patch… in GFDCreateBlockRelocateHeaderPSH()1192 …gshTrailer->patchTableOffsetNumber = nE; // number of offsets in the patch… in GFDCreateBlockRelocateHeaderGSH()1395 …vshTrailer->patchTableOffsetNumber = nE; // number of offsets in the patch… in GFDCreateBlockRelocateHeaderCSH()
1336 u32 NPatches = pTrailer->patchTableOffsetNumber; in _GFDRelocateBlockEx()