Searched refs:nHeaders (Results 1 – 1 of 1) sorted by relevance
126 u32 nHeaders = 0; in GFDGetVertexShader() local152 if(index == nHeaders) in GFDGetVertexShader()163 nHeaders++; in GFDGetVertexShader()183 if ( nHeaders > index && nPrograms > index ) in GFDGetVertexShader()191 return (ret && nHeaders >= index && nPrograms >= index); in GFDGetVertexShader()199 u32 nHeaders = 0; in GFDGetPixelShader() local225 if(index == nHeaders) in GFDGetPixelShader()236 nHeaders++; in GFDGetPixelShader()256 if ( nHeaders > index && nPrograms > index ) in GFDGetPixelShader()264 return (ret && nHeaders >= index && nPrograms >= index); in GFDGetPixelShader()[all …]