Searched refs:nE (Results 1 – 1 of 1) sorted by relevance
680 int nE = 0; in GFDCreateBlockRelocateHeaderVSH() local692 int oMain = nE; in GFDCreateBlockRelocateHeaderVSH()693 pOffset[nE] = GFDAddDataTable(pDT, &vsCopy32, size); in GFDCreateBlockRelocateHeaderVSH()694 pAddr[nE] = 0; // don't patch this location in GFDCreateBlockRelocateHeaderVSH()695 nE++; in GFDCreateBlockRelocateHeaderVSH()705 int oUniformBuffers = nE; in GFDCreateBlockRelocateHeaderVSH()706 pOffset[nE] = GFDAddDataTable(pDT, pUB, size); in GFDCreateBlockRelocateHeaderVSH()707 …pAddr[nE] = (vsCopy.numUniformBlocks == 0) ? 0 : pOffset[oMain] + (u32)&vsCopy32.uniformBlocks - … in GFDCreateBlockRelocateHeaderVSH()708 nE++; in GFDCreateBlockRelocateHeaderVSH()719 int oUniforms = nE; in GFDCreateBlockRelocateHeaderVSH()[all …]