Searched refs:nBytesVSStruct (Results 1 – 1 of 1) sorted by relevance
1434 …int nBytesVSStruct = pDT_VS->m_nDB; // How big is our vertex struct (changes size due to uniforms… in GFDWriteFileVertexShaderBlock() local1437 if(!GFDWriteFileBlockHeader(fp, GFD_BLOCK_TYPE_GX2_VSH_HEADER, nBytesVSStruct)) in GFDWriteFileVertexShaderBlock()1441 … if(!GFDWriteFilePPCData(fp, (nBytesVSStruct + 3) / 4, GFD_ELEMENT_SIZE_32, (u32 *) pDT_VS->m_pDB)) in GFDWriteFileVertexShaderBlock()