Searched refs:million (Results 1 – 1 of 1) sorted by relevance
1239 private const int million = 1000000; field in Nintendo.SDSG.CatToucan1266 int msec = (diff % million) / thousand; in UpdateEventTimes()1267 if (diff > million) in UpdateEventTimes()1269 sec = (int)(diff / million); in UpdateEventTimes()