Searched refs:lvlDepth (Results 1 – 1 of 1) sorted by relevance
94 int lvlDepth = pSurface->depth; in MaxFacesOrSlices() local95 lvlDepth >>= count; in MaxFacesOrSlices()96 lvlDepth = (lvlDepth > 1) ? lvlDepth : 1; in MaxFacesOrSlices()99 return lvlDepth; in MaxFacesOrSlices()