Searched refs:lightPosition (Results 1 – 1 of 1) sorted by relevance
142 Qtrn lightPosition; member414 LightingPass.lightPosition.x = 40.0f; in LightingPassInit()415 LightingPass.lightPosition.y = 30.0f; in LightingPassInit()416 LightingPass.lightPosition.z = 40.0f; in LightingPassInit()417 LightingPass.lightPosition.w = 1.0f; in LightingPassInit()883 …iformReg(LightingPass.shaders.uniformsPS.location[uniformPSCount], 4, &LightingPass.lightPosition); in LightingPassDraw()