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Searched refs:lightColor (Results 1 – 2 of 2) sorted by relevance

/CafeSDK-2.12.13-1/system/src/tool/gfx/projects/SLConverter/DeferredTest/
DdeferredRendering.cpp141 Qtrn lightColor; member
409 LightingPass.lightColor.x = 1.0f; in LightingPassInit()
410 LightingPass.lightColor.y = 1.0f; in LightingPassInit()
411 LightingPass.lightColor.z = 1.0f; in LightingPassInit()
412 LightingPass.lightColor.w = 10.0f / 255.0f; // attenuation / 255.0f in LightingPassInit()
881 …lUniformReg(LightingPass.shaders.uniformsPS.location[uniformPSCount], 4, &LightingPass.lightColor); in LightingPassDraw()
/CafeSDK-2.12.13-1/system/src/tool/gfx/projects/SLConverter/deferredTestDX9/
DdeferredTest.cpp259 D3DXVECTOR4 lightColor(1.0f, 1.0f, 1.0f, 10.0f / 255.0f); // attenuation / 255.0f in LightingPass() local
260 pEffect->SetVector("u_lightColor", &lightColor); in LightingPass()