Searched refs:layout_size_z (Results 1 – 2 of 2) sorted by relevance
138 u32 layout_size_z; member595 pCSout32->layout_size_z = pCSin64->layout_size_z; in GFDRepackComputeShaderFor32Bit()2550 fprintf(fpout, " %u,\n", pShaders->pComputeShader->layout_size_z); in GFDWriteFileShaderAsCodeWithSource()
462 u32 layout_size_z; ///< Number of work-items per work-group in the z dimension. member