Searched refs:lOffset (Results 1 – 1 of 1) sorted by relevance
64 float lOffset = (this->height + this->off * this->height) * flipMul - this->offset; in CursorOver() local66 …idth / 2, this->y + this->height / 2 - this->height * visibleCount / 2 - lOffset, this->width / 2,… in CursorOver()124 float lOffset = (this->height + this->off * this->height) * flipMul - this->offset; in Update() local197 CursorY() = window->GetY() + this->y - this->height * TabSubIndex() - lOffset; in Update()202 …thOffset, this->y + this->height / 2 - this->height * visibleCount / 2 - lOffset, this->width / 2 … in Update()204 int choice = (window->GetY() + this->y + this->height / 2 - CursorY() - lOffset) / this->height; in Update()231 …idth / 2, this->y + this->height / 2 - this->height * visibleCount / 2 - lOffset, this->width / 2,… in Update()