Searched refs:enableDKInput (Results 1 – 1 of 1) sorted by relevance
53 protected volatile bool enableDKInput = false; field in Nintendo.SDSG.KeyboardInputProcessorBase493 if (this.enableDKInput == true) in EnableDKInput()502 if (this.enableDKInput == false) in EnableDKInput()511 this.enableDKInput = true; in EnableDKInput()520 if (this.enableDKInput == false) in BufferOrDiscardDKInput()529 this.enableDKInput = true; in BufferOrDiscardDKInput()638 if (this.enableDKInput == true) in input_thread_proc()646 if (this.enableDKInput == false) in input_thread_proc()655 this.enableDKInput = true; in input_thread_proc()845 if (this.enableDKInput) in input_thread_proc()