Searched refs:dv (Results 1 – 1 of 1) sorted by relevance
505 u32 dv = 0; in GX2UTClearRectOp() local510 dv = FloatToBits(r); in GX2UTClearRectOp()515 dv = PackClearColor(r, g, b, a, colorBuffer->surface.format); in GX2UTClearRectOp()518 if (IsValidDBFloat(dv)) in GX2UTClearRectOp()521 uDepthValue = dv; in GX2UTClearRectOp()